For an assignment for the course Interaction Design at St. Pölten University of Applied Sciences we created a litte game that combines physical level design and a digital, projected avatar.
Player 1 uses a physical controller to print the level that Player 2 has to play in real time.
The printing is done using a thermoprinter. As this represented a quick and dirty prototype we used a camera and OpenCV to detect the created level.
As you can see in the video, it was great fun to play, while at the same time it’s not exactly what you would call eco-friendly…
Christian Munk, Daniel Werndl, Guilia Raberger, Martin Grubinger. A project of Progressive Factory.