For an assignment for the course Interaction Design at St. Pölten University of Applied Sciences we created a litte game that combines physical level design and an digital, projected avatar.
Player 1 uses a physical controller to print the level that Player 2 has to play. The printing is done using a thermoprinter. As this represented a quick and dirty prototype we used a camera and OpenCV to detect the level.
As you can see in the video, it was great fun to play, while at the same time it's not exactly what you would call eco-friendly...
Christian Munk, Daniel Werndl, Guilia Raberger, myself. A project of Progressive Factory.